Are Ticks really that problematic? Should you make all your meshes Nanite? Is the ChildActorComponent truly cursed? Should you never use Cast?
You’ve probably heard many of these so-called "best practices”. Let’s put them to the test and find out which ones are true and which ones are bust.
https://dev.epicgames.com/community/learning/tutorials/Y53o/acabamos-con-los-mitos-de-practicas-recomendadas-en-unreal-engine