Hi all, I’m wondering if anyone knows anything about Unreal’s compatibility with the Turtle Beach VelocityOne flightstick controller. I’ve been able to get another flightstick controller working using the Raw Input plugin and it used the bindings for “GenericUSBController” within mapping contexts. I thought it would be the same for this turtle beach one, but it doesn’t even seem to be recognized by Unreal. I verified that it works with my PC and have updated the firmware. My supervisor really wants to use this controller specifically