Hello, i will try my best to explain this issue as best I can.
I want to get a turret on a ship to rotate up on the Y axis when my crosshair is pointing at the surface far away from the ship (what kind of visible surface doesn’t matter). And when my crosshair is pointing towards the surface close to the ship the turrets should be rotated down.
Right now the only thing i’ve got is a turret following the center of my screen, but whenever I look into the sky the turrets also follow (which is also an issue).
So how can I change the rotation of the turret based on where i’m looking at?
Thanks in advance for reading and replying!