Does anyone know how can i make a Paper character turn in relation to the camera movement? Im trying to set up a system where you control the camera with the keys Q and E and while doing that the movement of the character adapts itself in relation to the direction the camera is turning like an old PS1 3D platformer kinda
I made the system for the camera turning and the billboarding that makes the character always face the camera while turning my biggest problem now is setting up the controls that turning in relation to the camera
i know the easiest way would be making everything turn but i have like 0 experience with unreal and im really stuck on this oneCamera turning but direction of controls not changing
Are you turning the Player sprite by BP code? (F.ex. On Tick using “Find Look At”)?
Because Billboard will rotate always and you don’t have to worry about any code for that so your are free to use it for movement instead
