I was wondering if it’s possible to turn off jump capabilities for a character through blueprints.
Setting the jump velocity to 0 does not work, as although the player may not leave the ground, there is this weird stutter with the character. I’d rather turn this off completely through blueprints if possible.
For some reason this variable isn’t editable through blueprint so you’ll have to just make a seemingly redundant variable in this case. It’s not a big deal in the long run but as far as I can tell that variable doesn’t have a “set” function through blueprint.