Hello, everyone! Thank you for approving
I was told I needed to make a demo to be able to get a scholarship for a videogame development school I’d like to join. I have until August 27th to do it. I followed this tutorial, and figured out how to add jumping ability, change the color the targets turn when damaged and make it so you can swap guns, as well as adding background music. However, I’d really like to knock their socks off and ensure I do get that spot haha. I was thinking, what’s the use for the jumping ability if there’s nothing to jump, anyway? How to Create a Simple FPS in Unreal Engine 4 | raywenderlich.com
A cursory Google search hasn’t revealed what I need, and so I turn to you guys, to see if anyone has any tutorials or some kind of guide I could follow in order to achieve this. The goals I’d like to achieve are fourfold:
- Create a start and pause menu that allow the game to enter, exit or reset without resorting to the Task Manager.
- Create a score counter for every target shot.
- Make the targets move around and randomize them.
- Make the game a timed obstacle course, with turns and jumps randomly spawning every time and the game ending if you haven’t made it to the finish line in the allotted time.
Is this possible to do, or have I bitten off more than I can chew? I really need to impress the judges lol, I’ve got only a few days to get this done.
Thank you in advance!
https://www.dropbox.com/s/so9hfmr737mfd7h/BlockBreaker.zip?dl= << link to my game so far.