I want to controle my player as in Halo:Spartan Assault - YouTube
I’ve watched different tutorials and don’t find the answer how to implement this.
I have two “modes” of playing (to controle the animations like in this tutorial UE4 #4 Create 2d Blendspace for character combat mode - YouTube)
I have a problem #1 with turn my player where mouse cursor is and firing at that direction
And a problem #2 is that my animations for “combat_mode” are not working, maybe cause I don’t use Actor rotation based on mouse rotation in Project settings.
Here is screenshots of my Blueprints & Project settings.
Will be greatful for a solution or a link to tutorial, if I missed it…