If we dont want our buildings being destroyed when moving things, we need an island setting that simply turns it off, for all pieces and all future pieces placed. Sure, destruction doesnt move to UEFN when it happens in live edit, but it still makes it hard to work when you are synced and one client sees nothing while the other sees all pieces in place.
This island setting is long overdue and I would love if we are not trying to reinvent the wheel on how it is implemented every time. We want to build in live edit without things breaking down if placed in the air, that’s it.