Turn in place functionality not working on Shipment Builds (Game Animation Sample)

We fixed it but i forgot how we fixed it… First and Foremost make sure the boolean “WantsToStrafe” in the CBP is true… or else the turn in place wont work…


this is what my should turn in place function looks like…

this is what my cht looks like…

one of us remember removing a experimental node…but not so sure…


offset root bone is the only experimental node we have…

these are unplugged in the update essential values in the ABP…



basically we skip the console variables…(most likely the solution)

let me know if this fixes it…

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