Turn Based RPG thoughts

Hello all, I’m interested in trying to make a turn based RPG reminiscent of the 8/16 bit console generations, manipulating the world and a 3rd person camera system seems straight forward enough, But I’m curious about how I should approach thinking about an utterly basic turn based combat system. Does anyone have any opinions that could point me down the right path?

I’m just starting out, but doing a simple turn based battle system is on my list of things to explore. I was thinking of just using the “matinee” system.

Ar you looking for something like this for battle system?

https://forums.unrealengine.com/unreal-engine/marketplace/1533463-turn-based-rpg-template