It’s my first time posting in the forums. I am newbie to unreal engine 4. Started learning one month ago.
This is a game I have been working on for a week.
It is a Turn based RPG with an active timer.
Currently I am working on:
1- Animating the characters when they are hit.
2- Adding weapons to the character.
3- Making the dodge command more realistic.
The Player character was created using adobe FUSE.
Monster and all animations were imported from mixamo.
Please give me your Feedback and comments.