I asked this before, but this time I include a video for people to actually get what I try to achieve.
Basically I want this:
Note: this video is from a real game, not from the Unreal Engine.
I want my character to be able to turn around like this one, but it should depend on which direction is pressed.
I want the animation only to trigger when I press the direction that is the inverted one of which the character is facing atm.
Any help with that? And any help that does not just tell me about a single node called Dot Products? I am really not into something like that kind of maths