Turn a Boat with Keyboard insted with Mouse

Hello Folks,

i want to creat some simple Boat inputs. For this I watched already the predefined Projects and the Tutorial from the Unreal Engine YouTubechannel.
But I cant find a conclusion for my need.

I like to have the “Turn” input who is in the 3rd PersonExample on the “MouseX” on “A and D”. But if change the Keys in the Inputsettings and Disconnect the “Turn” from the “Yaw Input” in Blueprints and add it to a “Movement Input” it wouldnt work.

Taken together: I like to have a Boatinput with the Funktion to MoveForward and Turn to the Left and Right.

Do you have any Ideas?

thanks in advance