I used a different font in Unreal Motion Graphics and it came with a strange vertical offset and cuts off the top of the font. Am I setting something wrong? It doesn’t seem to be a padding or sizing issue.

I used a different font in Unreal Motion Graphics and it came with a strange vertical offset and cuts off the top of the font. Am I setting something wrong? It doesn’t seem to be a padding or sizing issue.

Hey Ryan, would you be willing to send us the font (assuming you’re able to), you can PM with it. It’s likely an issue with the code that attempts to determine the line height based on the largest character in the font, so depending on what kind of craziness the font author put in there it may cause problems like what you’re seeing. But we can take a look in case there’s a bug on our end.
yep I sent a link to the font for you, let me know how it goes.