Hey,
Idk if it’s a bug or not, but I receive a compile error when trying to do this:
TSubclassOf<class UPhysicalMaterial> Material;
Including PhysicalMaterial.h doesn’t resolve the issue. What the compiler says:
Hey,
Idk if it’s a bug or not, but I receive a compile error when trying to do this:
TSubclassOf<class UPhysicalMaterial> Material;
Including PhysicalMaterial.h doesn’t resolve the issue. What the compiler says:
Resolved by adding “PhysicsCore” to PublicDependencyModuleNames in [ProjectName].Build.cs