Hello everyone!
I’m hoping for some help with my project. Over the last few days I have put together a weapon system by using a Gun_Parent and then creating some children. I set CurrentAmmo and Ammomax within Gun_Parent. When I fire my guns ammo reduces and stops at zero. I have also created a simple hud. At this point I wanted to create Ammo pickups. My plan was to create different ammo for each gun and start working on some pickups. However, after an hour or so of tinkering around I was left scratching my head. How do I create different ammo types? How do I store and call them from the Gun_parent? I am stumped.