trying to use image texture in UI, doesn't work

I’m trying to use Verse to show an image (as a texture) as it seems to be available now, but I keep getting the error (after importing and compiling verse to get the Assets.digest file)

Unknown identifier MyTexture. Did you forget to specify using { /localhost/Detonation_Game/IMages }?

But, if I add that “using” then it says I can’t use localhost as a using…

How to fix this?

Can you post a screenshot of your file hierarchy ?

I meant Verse file hierarchy sorry :smiley:

It’s just one file created in the verse explorer

You’re missing this :
image

ah, sorry, it’s there but goes away when you open up the project with a verse error in it. When I remove the “using” line and rebuild (2 times in a row for some reason) it comes back. That’s not the issue unfortunately.

Ok I didn’t test yet with nested path, but apparently you can just remove the first part of the path like this :

using { IMages }

Tell me if it worked :+1:

That doesn’t work either

If you see the 5th post here, it just shows up red and says it can’t resolve it. A restart doesn’t help either. This makes no sense… what could I possibly be missing…

Not /IMages, IMages :+1:

Also maybe rename so you respect CamelCase formatting ?

I’ve tried it all my friend, it won’t recognize it…

As for code formatting, this is a test to play and I held the shift key down one key too long and didn’t care :slight_smile:

I think you can’t even put a path that doesn’t have a forward slash in it first

I’m telling you that, because it works on my end this way…

It just started to work now after walking away from it for 30 mins… why???

oh well, thanks! Much appreciated you sticking with me on this one!