I’m trying to set up a projectile to spawn and start going in a random direction. The problem is that the Set Velocity in Local Space is doing nothing. If I set the velocity in the projectile movement component details it works fine. Even if I do get the projectile to start moving by doing that I try to fire an event to get it to change direction and the projectile will just freeze. Here are my blueprint graphs and my projectile movement component setup. I am setting the initial speed upon spawn in my level blueprint.
It seems the initial speed and max speed parameters are both set to 0. Maybe crank them up some. good luck!!!
Thanks for the response! They are set to zero. When I set them to something it works fine but I want to be able to change them in my so I am setting them there. Like this.
Very good!!!