Trying to Save/Load Actor_BP Location Variable From Game Instance (Not Saving Location)

I have a simple save system set up using my game instance and it has worked so far saving my characters variables (location, health,ammo etc.). I’ve now tried to get this to save a Actor_BP location but it doesn’t seem to save the location to the SaveGame_BP. I couldn’t figure out a way to get to the game instance to have a reference for the Actor_BP so I’m using event dispatchers in the game instance. Not sure if I’m just missing something simple or if my system of using event dispatchers will even work. any ideas/ solutions would be appreciated.

I’ve attracted images of my Actor_BP where the Save/Load Custom events are being bound to the event dispatcher and my game instance save and load custom events.