I want to create simple thing.
When cursor passes over the actor, in the corner a sign appears with information about him, like this (cursor on cube).
But when I try to doing same for particle system nothing happens (cursor on PS)
Some settings:
- Generate overlap events in PS
blueprint enabled - PS doesn’t have
collision module in emitter - Overlap events in controller enabled I’m also
- Set collision enabled in construction script for PS
Particle system has own On begin cursor over event, it means (as I understand), that I can implement this mechanic without adding sphere collison as child. Or I cant?
Thanks for help!

