I want to create simple thing.
When cursor passes over the actor
, in the corner a sign appears with information about him, like this (cursor on cube).
But when I try to doing same for particle system
nothing happens (cursor on PS)
- Generate overlap events in PS blueprint enabled
- PS doesn’t have collision module in emitter
- Overlap events in controller enabled
- I’m also
Set collision enabled
in construction script for PS
Particle system
has own On begin cursor over
event, it means (as I understand), that I can implement this mechanic without adding sphere collison
as child. Or I cant?
Thanks for help!