Trying to reduce the emissive value in video

Hi, I’ve inserted many videos as texture media, the concept is to be projection walls in my model.

The problem is that I can’t manage to reduce the emissive value. I’ve used a Power and a Multiply node, but it doesn’t help much.

1 Like

Make the material ‘unlit’ :slight_smile:

Disconnect the base color pin and only use emissive.

You don’t need the power node, but keep the multiply and you can set the brightness with it.

1 Like

Thanks a lot! I have tried by doing what you said and the material ion the left seems more translucent

This is without power and with based color connected

And this is without base color connected.

Pretty better!
I really appreciate it.

1 Like

Like this

1 Like