Trying to package project for iOS but receive "CodeSign Failed" error

I give up, I’ve spent hours trying everything as you mentioned, and still end up with

Command CodeSign failed with a nonzero exit code

RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 32
PackagingResults: Error: CodeSign Failed
PackagingResults: Error: AutomationTool was unable to run successfully. Exited with code: 32
PackagingResults: Error: Failed to Code Sign

I even tried Distribution to go to TestFlight and still the same issue. I can’t believe how difficult this is, never had this many issues with other programs like FlutterFlow/Unity etc etc.

There has to be a solution… @SupportiveEntity ?