Trying to package(for Windows) the room I've built, no error, but it outputs the floor & sky level instead of the room.

Noob to Unreal Engine here.

What have I done wrong? I’m hoping it’s just a check box somewhere!

Did you set game mode, game pawn and default map for editor and game? In project settings.

It was the map!

Game Default Map was set to “Archvis_Empty”. Changing it to “Main” did the trick.

Thanks!

A couple of other things though! -

I have video playing on a monitor and a wall. When previewing in Unreal it shows still images(which is totally fine) but in the packaged version the screens are white. ?

How do I exit the “game”? Escape doesn’t work. I’ve been using task manager to “End Task” of Unreal Game.

You need to run this:

And map that to ESC key in blueprints. Follow this tut:

For video playing or not i have no idea.

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Thanks for the quick responses Nawrot!

Ok, I watched the vid. I was able to create an Input Action and Input Mapping Context.

But I can’t figure out how to get to the level blueprint. Unreal Engine Documentation says -

image

But…

I have no “Blueprints” button on my toolbar!

I’m ready to add “Quit Game” to the blueprint - if I could only get there(I told you I was a noob, right?)!

A little research later and I found out that this is the Blueprints button -

image

This kind of thing drives my OCD absolutely bonkers. Update your info Unreal Engine!

Alright, I’ll see what I can do now that I can get into the level blueprint.

Thank you so much for your help Nawrot!

I opened my level blueprint and there were only 2 nodes(both disabled), so I recreated the “Add Input Mapping” section of the blueprint from the video you so kindly posted. I added the “Quit Game” node where the guy in the video adds his “flashlight”, and…

it worked! Mostly.

I’m still unable to get the images to appear on the screens.

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