Trying to package for IOS Lyra sample game getting error using Transporter ERROR ITMS-90711: "Invalid executable permissions....EOSSDK does not have its writable bit set."

bumping this thread, as I am having the same issue with UE 5.1 and the EOS plugin for ios on a default project. Any resolution for this?

Edited:
I found a resolution for this. I located the source EOS framework in the Unreal Engine code (UE_5.1\Engine\Source\ThirdParty\EOSSDK\SDK\Bin\IOS\EOSSDK.framework), then before packaging the ios build with Unreal, change the permissions on the SDK file manually to be rw:
chmod 0666 UE_5.1\Engine\Source\ThirdParty\EOSSDK\SDK\Bin\IOS\EOSSDK.framework\EOSSDK
then packaged like normal, and the upload afterward was successful