Hi, I’ve got a box actor called ‘Spike box’, I’m trying to make it so that the box follows the location of a player. I’m looking at something I found online for a reference.
Here’s my rendition of that: http://i.imgur.com/i9NzptU.png
While I tried to copy the same basic logic that person was going for best I could, I don’t really understand the ins and outs of using that kind of math in programming. Is there some sort of book or tutorial dedicated to math in programming?