So I’ve been messing with the dev kit a little bit. My objective is to replace the Titanoboa with a one with working inventory. I made a new DinoTamedInventoryComponent_Boa blueprint (copied Dilos and edited it), then linked that file to a copied BoaFrill_Character_BP. The problem is that I’m not sure how do I make the PrimalGameData to read the change and use the modded Boa blueprint along with the new inventory file.
I also tried to make a separate Titanoboa too with the JasonFJ guide, but for some reason I fail to get it to spawn in the game. Tried to spawn with the console and changed all cave spawns to the new Boa with no luck.
All I’m trying to do (for now) is to get the Boa’s inventory to work. I would really appreciate the help.