I’m just trying to take a ui texture and put it through a material instead of just having an image in UMG.
The reason I’m doing this is because the image needs to rotate, and UMG can’t do it smoothly so I’m going to rotate the texture in a material. However I can’t get my material to look like the texture.
This is my attempt: http://prntscr.com/ad814t
Does anyone know how I could set this up to get the texture to actually show?