Trying to make a set Turning Radius

Hello, I have made a BP for a Tyrannosaurus, but my issue is im trying to make a set turning radius, so when a player walks straight, and then lets say they face their camera to the right or left, they then suddenly start to follow that direction in a smooth pattern, but arent able to turn in what looks like a static position. I also need this turning radius size to vary depending on the players running/walking speed

If you’d like further examples as too what I mean, Id be happy to explain in more detail :slight_smile:

2025-06-05 04-04-01.mkv (24.0 MB)

Well, ive kinda achieved what I want, but the problem is, whenever I press A/D or S I move without turning my character in that direction im trying to go.

Below is another video, from a game called “The Isle” Here you will see a short clip of what im trying to achieve when pressing the respective buttons.

2025-06-05 04-14-20.mkv (20.2 MB)

Hey @JackBeStupid!

I believe the issue you’re trying to overcome here is these kind of unnatural turns, right?

However the approach you have in mind doesn’t make sense!

Here, try this:

First, select either Self or the Character Movement Component from the Components window on the top left, and while having it selected, navigate to the Details window on the right side, type in “orient” into the search bar, and disable the Orient Rotation to Movement property like this:

Then implement this blueprint code into your player character BP’s Event Graph:

Keep in mind that how you should use the X & Y Action Values depends on your keybinds and the player character mesh’s rotation.

And here’s the result :star_struck:

Hope this helps! :innocent:

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This is working! however I seem to have made a mistake somewhere, as when I press D It reacts as if im holding W ahaha, Would you like a short clip to better explain what is happening?

Here would be my current setup!

Nevermind my friend I have fixed it, I forgot to delete a event tick script to check actor position ahaha. You have fixed my problem, You are a Legend! :heart:

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