Wondering what the best way to go about making a multiply ability for the character would be. Once the ability is used it will spawn identical characters in spots around it with a more translucency to them and AI will shoot the distractions for a certain amount of time. I know how I will do that portion I just don’t know how to go about spawning the identical actors around the character
spawn actor from class? then a forloop node to spawn multiple at a time. then make a variable for the transform options, so that they spawn in specified locations relative to the player.