Trying to learn how to make "simple" blueprint

So I’m very new to using UE5 blueprints. I’ve been following tutorials and a lot of them use the print string example. This is where you use the EventBeginPlay or a keyboard event node and link it to the print string node. Whenever you play the level, bam, it simply shows the text.

I’ve been trying to play around and deviate a little from that concept. I want to be able to print a string when pressing R but with one difference. Everytime I press R the text will be a different color that I assign.

Any suggestions as to what nodes I can use??

Thanks!

How would you like to assign it? Perhaps you could keep the colours in an array and cycle through them:

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