So I have this sphere trace that suppose to hit all child actors of a certain base class. How should I access custom events for all child actors? These events are only made in the baseBP I tried using get all actors from class and doing a for each loop and that works for both child actors but when finished I can’t access the deactivate event for all of them and it only deactivate one of them. I printed and indeed is returning only one of them while the first activation returns both.
I also tried making a variable as an array but it didn’t work either maybe I didn’t do it right?