Trying to import FBX animation created in Houdini.

Does anyone know how to import animated geometry created in Houdini? It’s a simple rotating box, the box imports but the animation won’t. Exported from 2014 FBX Houdini, imported, ticked skeletal mesh followed the usual procedure. Read everything I can find on this, but still no luck. Thank you in advance for your help

This is one way:
Here’s another way:

Does that help?