Trying to Implement a new Movement State with the New Game Animation Sample Sandbox character. What have I done wrong?

Firstly thanks to anyone who can help with this as I know it’s pretty new with the system only being a month or so old. But I’m so Close…

I’ve made the animations in the Idles schema and the Movement schema. I’ve tried to replicate the crouch function in put for stance in the Anim BP and this is what I’ve added to my character BP.





Screenshot 2024-07-26 at 12.52.45 AM

When I enter the water there is a drag effect. Which is coming from the swimming function in the Anim BP. But the character won’t adjust their stance? anyone have any idea’s on why and how I would fix this?