I’m making a 2D fighting game using PaperZD and enhanced inputs for a science exhibtion. I made the player movement, a 2nd player, and the spawn points. I want to make the camera move to the average of both players X axis or something similar to it.
Thats where my issue starts. Since the characters are spawned using PlayerStart, I have no way of referencing the character/actor locations, and I’m just stuck at one place. Trying to get all actors by class isn’t working either. How should I get the actor location? If not possible, should I change the spawning mechanic?