I’m trying to get a ball to bounce when it collides with a wall.
The wall is a simple static mesh. I checked the collision on the mesh; the borders are green when I select ‘Simple Collision’; the collision presets are set to block all.
The ball has physics enabled; the collision on the mesh also shows green around the ball. However, when I start the ‘game’, the ball passes right through the wall. Does anyone have any suggestions?
Any advice would be greatly appreciated!
Thanks,
-Dan