I want to create a opponent that randomly moves in directions but always gets back to the starting location after a time.
When it sees the player it should start following him.
If the player is out of the view range it stops for a few secs and then returns to start.
So problems start with the “onview” “playerseen” event, it just never stops doing thing after that.
Im new to unreal AI and i only have have learned how to move an Actor and how to create Navs.
Can someone provide me some starting help for that? :3