Trying to create a EUW that i can switch through lighting debug views faster, but light complexity view appears to have no working console command in editor

I’ve had some luck with some console commands like ShowFlag.VisualizeHDR 1 but the light complexity one doesn’t seem to work. I’ve tried ShowFlag.LightComplexity 1 , viewmode lightcomplexity 1 etc… It needs to work in editor. Does anybody have any insight into this issue or what’s the proper way to execute this command in a EUW?

You can directly use Set Eidtor Vieport View Mode to change view mode in BluePrint.