Good day! I’m currently making a small game and I already created a custom end game event where an AI overlaps my thirdperson character and eats them. I created a simple inventory system using arrays and I had my character pick up a weapon and add it to the inventory. The problem im having now is that I don’t know of a way to check my character for having the item and saying then when my character has said item the overlap event will yield a different result besides dying.
Thanks in Advanced