Trying to compile a C++ simple project in Mac but the project fail at loading

Running Mono…

Running bundled mono, version: Mono JIT compiler version 5.16.0.220 (2018-06/bb3ae37d71a Fri Nov 16 17:12:11 EST 2018)
/Users/Shared/Epic Games/UE_4.25/UE_4.25/Engine /Users/Shared/Epic Games/UE_4.25/UE_4.25/Engine/Binaries/Mac
Creating makefile for RevealEditor (no existing makefile)
WARNING: Library ‘/System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/Current/MultitouchSupport’ was not resolvable to a file when used in Module ‘Core’, assuming it is a filename and will search library paths for it. This is slow and dependency checking will not work for it. Please update reference to be fully qualified alternatively use PublicSystemLibraryPaths if you do intended to use this slow path to suppress this warning.
WARNING: Library ‘/System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/Current/MultitouchSupport’ was not resolvable to a file when used in Module ‘ApplicationCore’, assuming it is a filename and will search library paths for it. This is slow and dependency checking will not work for it. Please update reference to be fully qualified alternatively use PublicSystemLibraryPaths if you do intended to use this slow path to suppress this warning.
@progress push 5%
Parsing headers for RevealEditor
Running UnrealHeaderTool “/Users/nabeelmubarak/Documents/Unreal Projects/Reveal/Reveal.uproject” “/Users/nabeelmubarak/Documents/Unreal Projects/Reveal/Intermediate/Build/Mac/RevealEditor/Development/RevealEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog="/Users/nabeelmubarak/Library/Application Support/Epic/UnrealBuildTool/Log_UHT.txt" -installed
Reflection code generated for RevealEditor in 6.6857728 seconds
@progress pop
Building RevealEditor…
Performing 7 actions (8 in parallel)
[1/7] Compile SharedPCH.Engine.ShadowErrors.h
[2/7] Compile Reveal.cpp
[3/7] Compile RevealGameModeBase.cpp
[4/7] Compile Reveal.init.gen.cpp
[5/7] Compile RevealGameModeBase.gen.cpp
[6/7] Link UE4Editor-Reveal.dylib
clang: error: no such file or directory: ‘/System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/Current/MultitouchSupport’