I am building an inventory and a pick up input. I’m drawing a sphere to debug. I have my inventory set up but when building my Item Structure in a BP Structure, I have a Thumbnail (texture2d) and a mesh (staticmesh) variable but when I try and change them to an Object reference I get an error saying that ‘Variable type change failed (the selected type may not be compatible with the struct) Check the Log
Can’t find anything in the log about it. Is this a known issue? am I being a bit thick?