I am following this guide https://wiki.unrealengine.com/Custom_Blueprint_Node_Creation
and if I copy the example code for the “add floats” from it into my first Visual C++ Project, i get a compilation error :
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ""C:\Program Files\Epic Games\4.7\Engine\Build\BatchFiles\Build.bat" CppProject_01 Win64 Development "C:\Users\*Username*\Documents\Unreal Projects\CppProject_01\CppProject_01.uproject" -rocket" exited with code -1.
I chose “Development” from the “Solution Configurations” and i wonder if it is right.
Here is my screenshot showing my project based on the guide :
Can anyone help me a bit, so I get my first steps done ?