2>Creating makefile for UE4Editor (no existing makefile)
2>Performing full C++ include scan (no include cache file)
2>EXEC : error : System.ArgumentException: An item with the same key has already been added.
2> at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
2> at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
2> at UnrealBuildTool.UEBuildTarget.Build(BuildConfiguration BuildConfiguration, CPPHeaders Headers, List1 OutputItems, List
1 UObjectModules, ActionGraph ActionGraph) in E:\GitHub\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:line 2403
2> at UnrealBuildTool.UnrealBuildTool.RunUBT(BuildConfiguration BuildConfiguration, String[] Arguments, FileReference ProjectFile) in E:\GitHub\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\System\UnrealBuildTool.cs:line 1396
2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3075: The command “…\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex” exited with code 5. Please verify that you have sufficient rights to run this command.
2>Done building project “UE4.vcxproj” – FAILED.