Trying to build for quest 2 mobile, Error: Non multiview textures on a multiview layout! Question

https://developer.oculus.com/documentation/unreal/unreal-quick-start-guide-quest/ I followed from documentation and built from oculus source. The app opens but stays in the non-black loading screen (there are two loading screens on quest devices, headset and black (application)). I then get this error flooding my output: LogPlayLevel: Error: UAT: 12-09 23:26:48.737 20993 21644 D UE : [2023.12.10-07.26.48:737][548]LogVulkan: Error: Non multiview textures on a multiview layout!

I managed to get it to launch on the headset and work but my output logs are still filled with this error. I wanted to add that my post started as the third person template.