Hey guys, thanks in advance for your help. I’m a bit new to the engine. I’m trying to build version 4.10 specifically to try out a plugin, but somehow I keep getting 4.11 instead of 4.10
Here is a list of my steps:
- Open console.
git clone https://github.com/EpicGames/UnrealEngine
After I got 4.11 the first time, I tried replacing this command withgit clone https://github.com/EpicGames/UnrealEngine --branch release --single-branch
and got the same results. - Run Setup.bat. Completes normally.
- GenerateProjectFiles.bat. Completes normally.
- Launch Visual Studio 2015. Open UE4.sln.
- Build > Build Solution. Wait. Build is successful.
- Debug > Start Debugging.
- The splash screen reads “Unreal Editor 4.11.0”
I’m running Windows 10 64 bit.
What should I do differently to get 4.10 and not 4.11?