Hey, I’m a new Unreal user trying to apply a piece of custom cloth onto a metahuman character but I cannot seem to get it to apply correctly and I’m completely stumped as to why. FYI I’m following a tutorial on how to do this.
I’ve exported the preview skeleton out from UE4 and applied the custom clothing inside Blender then exported it out as a FBX back into Unreal. I swap out the preset hoodie but then this happens. I’ve got a construction script to set master pose and it seems like that that is the reason it breaks. But without the construction script it, the character cannot animate properly and the clothing is not in the right position.
Any help would be appreciated, thanks.