Trying to add sound when my "boulder BP" hit the ground

First try without activating physic at gameplay. Open your mesh and :

  • check if your mesh got a collision structure, try add a box simplified collision.
  • Set Collision/collision complexity to “simple and complex” just to be sure.
    If it work for your player that should work for your mesh. Also if your player is far from your boulder maybe the sound is lower (never yet work on sound).