Trying to activate ability via tags in 5.3 using Effects and



Hi there, I’m trying to activate an ability using the Ability Trigger ‘Owned Tag added’ and applying an effect via a called to ApplyGameplayEffectSpectToTarget. The related ability does not trigger. I’ve tried debugging it and as far as I can see the effect gets applied successfully, and the ability has been given on startup to the actor in question.

Am I doing anything silly here, or is this just broken?

To make use of AbilityTriggers you supposed to attempt to activate ability by tag via TryActivateAbilityByTag:

Applying GE that adds some tags to ASC won’t attempt to activate any abilities

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