danosarco
(danosarco)
April 20, 2023, 3:16pm
1
Hi everybody, In my blueprint project I have my widget blueprint as the image below:
It is a simple input field with an “On Text Committed”.
What I’m trying to do is to access to this event from my widget in my actor blueprint to trigger a custom event in my blueprint but I can’t figure it out!
Anyone could help me?
Thanks in advance
1 Like
danosarco
(danosarco)
April 21, 2023, 8:21am
3
Thanks mate, it worked.
I’m very noob.
Thanks for your help
1 Like
danosarco
(danosarco)
April 21, 2023, 9:08am
4
May I ask your help again?
I got the event working and placed a “Print String” node to verify.
Could you help me to figure out why it’s printing 2 times my message on screen?
danosarco
(danosarco)
April 21, 2023, 9:09am
5
As you can see on my screen I see the same message 2 times “ON text committed”
Everynone
(Everynone)
April 21, 2023, 9:47am
6
It’s the widget losing focus and firing twice. Switch and choose one:
You’ll probably want onEnter
.
1 Like