Hello. Im trying to do my player script in c++, with me trying to put everything I did in Blueprint into c++ as a challenge and to learn the language a bit.
I couldn’t figure out how to access variables from other classes, with this one being the PlayerCameraManager.
I want to figure out how to set the ViewPitchMin and ViewPitchMax variables to restrict the camera from going completely over the character’s head.
Thank you so much.